var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(c, b, a) {
    em.setProperty("escort_end", "1");
    eim.getPlayers().forEach(function (d) {
        d.getAPI().fieldEffect_ScreenMsg("quest/party/clear");
        d.getAPI().fieldEffect_PlayFieldSound("Party1/Clear", 100)
    });
    cm.dispose()
};